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Podcast Episode #122 - Brenda Romero

We are very proud to have Brenda Romero in our new episode. She is not only an award-winning game designer, but also an amazingly dedicated creative spirit since 1981. And a metal music lover too! As a game director, she has worked on over 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons + Dragons and Def Jam franchises. This episode is packed with interesting stories...enjoy! The interview starts 7 minutes into the podcast

Posted by Nafcom on Aug 06, 2021 // Read more »


Podcast Episode #115 - Uncensored Library Part 2

We are talking to Emmanuel Colombié from RSF Latin America. Learn about the state of press freedom in Brazil and the work of Reporters Without Borders. Spoiler Alter: Nearly all indicators are flashing red in Latin America and the coronavirus crisis has exacerbated an already complex and hostile environment for journalists... Interview starts at 14:52

Posted by Nafcom on May 10, 2021 // Read more »


Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer

Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs. (Interview begins at 12:00)

Posted by AJ on Aug 20, 2020 // Read more »


Podcast Episode #89 - The Uncensored Library

The world is a weird place right now, and censorship of the press has become widespread. Reporters Without Borders have created a unique way to get around this: censored articles become uncensored books inside Minecraft. AJ and Joerg talk to Reporters Without Borders' Kristin Baesse about The Uncensored Library, and how it, and Minecraft, is being used to bring the truth back into countries without press freedom. (Interview begins at 21:00)

Posted by AJ on May 25, 2020 // Read more »


Podcast Episode #61 - Silk with Chris Bateman

Chris Bateman is a game designer with a storied history. From helping to develop the Discworld game series to his newest endeavor, Silk, he has been blazing trails in game design for years. Joerg talks to him about his history and about his newest project, the unique sandbox RPG and adventure game, "Silk", that is on Kickstarter right now! (Interview starts at 11:33)

Posted by AJ on Mar 15, 2019 // Read more »


Podcast Episode #49 - Neohabitat with Steve Salevan

Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.

Posted by AJ on Jul 16, 2018 // Read more »