In our new episode we are covering the Game Preservation Society. It is a non-profit organization actively preserving Japanese retro games from the 70’s and 80’s as cultural assets.
The members are describing their project as follows:
"We see games as an important asset and work to preserve it for future generations. Our members, although having various fields of expertise, overcome differences and share our knowledge to work towards the same goal. The preservation of video games carries many difficulties: scattering, neglect, obsolescence, vast amounts of data to handle... all making it an impossible task to take on as an individual. We strive to pass on to the world the knowledge that we gather. We need more people to help us, regardless of who you are. In return, we promise to do whatever it takes to preserve this important culture."
Interview starts at minute 12:56
It's time again for a new episode and this time we welcome Dixon Wu!
He is the founder of the RETRO.HK Gaming Expo and an avid videogamer since earliest childhood days.
Currently residing in Hong Kong, Dixon is an Entrepreneur, UX/Gaming Consultant + Designer, who has taken part in numerous mobile applications, online game platforms and startup projects as the lead consultant.
Tune in for some interesting insights! (Interview starts at 2:29 minutes)
We're delighted to welcome Kelsey Lewin to the podcast! Kelsey is a a huge nerd, preserving the history of video games with a focus on the weird and the obscure. She joins AJ, Joerg, and Frank to talk about her passion for games and her work for the Video Game History Foundation. (interview begins at 27:50)
In the world of retro reproductions, the Commodore 128 is the red-headed stepchild, with the least attention from enthusiasts. That is, until now! Johan Grip joins AJ and Joerg to talk about the C128 Neo, a replica PCB designed to help preserve these vintage machines. (interview starts at 13:40)