We're back with a new episode of our podcast and this time we welcome Francisco Gonzáles from Grundislav Games.
They are known for indie adventure games like Lamplight City, Shardlight or A Golden Wake + Ben Jordan.
Currently Francisco is working on his new game 'Rosewater' and we're happy to get some insights.
Enjoy!
Interview starts at 13:05 minutes!
In our new episode we are happy to talk to Julia Minamata. She is the developer of 'The Crimson Diamond' - a text parser EGA mystery adventure game to be released soon on Steam! Follow amateur geologist and reluctant detective Nancy Maple to the ghost town of Crimson, Ontario to investigate the discovery of a massive diamond. Sounds like a wonderful classic adventure experience!
Enjoy!
Interview starts at 12:57 minutes
In our new podcast episode we are talking with Giulia Valentini and Fabrizio Rizzi from Smallthing Studios who are developing a brand new Simon The Sorcerer game! Enjoy and watch out for Simon The Sorcerer Origins! It's an official prequel to the original Simon the Sorcerer game and transports players back to a few weeks before the events of the first episode, set in 1993. The game world is crafted with a modern visual style filled with seamless real time sequences, magic and puzzle solving tied together with an engrossing story-line that will finally answer some important questions raised by fans from the first game.
Interview starts at 31:58
Ron Gilbert is legendary for genre-defining games like Maniac Mansion, Monkey Island, and The Cave. His newest game, Thimbleweed Park, builds on the classic point-and-click adventure games while delivering a fun new gaming experience. AJ and Joerg talk to him about his history in the gaming industry, what makes a good game, and what the future might hold.