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Podcast Episode #114​ - Piepacker

We interview Benjamin Devienne from Piepacker - a new free social gaming platform that allows users to play officially licensed retrogames with friends online! Piepacker provides access to games that have been featured on a variety of platforms: arcade machines, NES, Super NES, Saturn, Mega Drive, NeoGeo and PlayStation with more to come. Piepacker has partnerships with publishers Codemaster, Team 17 and Interplay and indies like Bitmap Bureau or Morphcat. The catalog continues to grow with plans to add modern indie as well as original exclusive cards and board games - among the available titles are the iconic Worms World Party, Earthworm Jim 1 + 2, Xeno Crisis and Micro Mages. Listen to some very interesting insights... Interview starts at 15:49

Posted by Nafcom on Apr 17, 2021 // Read more »


Podcast Episode #110 - Karl Lillrud

Karl Lillrud is an entrepreneur and public speaker and also recently released his book 'Hacking Your Destiny'. In this interview we learn a lot about the live of a person of his caliber and try to tackle why Commodore failed and what they could have done to make certain they'd still be around today. (Interview begins at 21:00)

Posted by AJ on Mar 09, 2021 // Read more »


Podcast Episode #104 - Color Switch with David Reichelt

David Reichelt is the CEO of Color Switch Ltd, and the guy behind the hit mobile games Color Switch and Color Switch 2. He sits down with Joerg and AJ to talk about his history in gaming, how he developed not one but several games, and his philosophy behind creating entertainment. (interview begins at 8:37)

Posted by AJ on Dec 23, 2020 // Read more »


Podcast Episode #98 - Myst Online: Uru Live and MystiTech Productions!

The MystiTech are a fan group currently producing The Lost Art, a YouTube series filmed using the sets and avatars of Cyan's online game, Myst Online: Uru Live. Learn all about what it takes using an online game engine to create a film series, including all the challenges, obstacles, etc which they had to overcome! The interview starts 26:10 minutes into the podcast

Posted by Nafcom on Nov 05, 2020 // Read more »


Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer

Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs. (Interview begins at 12:00)

Posted by AJ on Aug 20, 2020 // Read more »


Podcast Episode #92 - MINBEKKER

Min and Mina Bekker have it all: an enormous YouTube following, two awesome game releases, and even an amazing love story to tie it all together. Now, they're sitting down with AJ and Joerg to discuss their games, Black Bekker and Takelshin, how they got to be where they are, and what drives them forward. (Interview begins at 26:22)

Posted by AJ on Jul 21, 2020 // Read more »


Podcast Episode #88 - Digital Retro Park with Stefan Pitsch and Falk Heinzelmann

The Digital Retro Park is one of the premier museums of digital culture. Falk Heinzelmann and Stefan Pitsch are the guys who started it all, and they've taken some time to talk to AJ and Joerg about the museum, as well as take us on a virtual tour while we're all stuck at home! (interview starts at 10:05)

Posted by AJ on Apr 27, 2020 // Read more »


Podcast Episode #81 - Kick-Off II World Cup with Frank Fuhrmann and Oliver Stender

Kick-Off II is one of the most difficult football (or soccer, if you're NTSC) games to master. Oliver Stender and Frank Fuhrmann have done just that, though, and their skill has lead to them being two of the highest ranked players to take part in the Kick-Off II World Cup -- championships that are still being held today. AJ and Joerg talk to them about what draws them to this game, as well as the challenges of keeping a vintage game championship series relevant and entertaining in the 21st century. (Interview starts at 21:34)

Posted by AJ on Dec 30, 2019 // Read more »


Podcast Episode #78 - Creating a New Mechanical Amiga Keyboard with Liwei Guan

The Micronics is hard at work creating a new mechanical keyboard for the Amiga 500, 600, and 1200, and Liwei Guan is the person making it all happen. AJ and Joerg talk to her about how she got involved in the Amiga community, the logistics of creating a new keyboard, and the unique directions she's taking to get this done. (Interview begins at 10:19)

Posted by AJ on Nov 21, 2019 // Read more »


Podcast Episode #76 - Gamescom: Publishers and Devs with Michael Blatz, Nico Grupp, and Markus Grupp

Gamescom is one of the biggest gaming conventions on the planet. AJ and Joerg start off Scene World's annual Gamescom retrospective by taking to Markus and Nico Grupp, developers of the game Highrisers; and Michael Blatz, who was at Gamescom as a publisher, to learn about the Gamescom experience from their unique perspectives. Also, AJ learns what "Ego Shooter" means. (interview begins at 33:43)

Posted by AJ on Nov 02, 2019 // Read more »