SceneWorld Logo

The most eclectic and the world's only C64 NTSC & PAL diskmag

Blog


Audio Interview with Gary Penn

A historic interview with Gary Penn, a video games industry veteran and former games reviewer for Zzap!64. Fun fact: The first Grand Theft Auto game would have been ended up cancelled without his efforts as a creative director at DMA Design (later Rockstar Games). Enjoy!

Posted by Nafcom on Mar 28, 2021 // Read more »


Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie

For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond. This sophisticated 80 Mbit shock is already considered by many as the system's best game and even Game Of The Year 2020. So, what is all the fuzz about? You've got more questions than answers? Fonzie himself speaks out! The interview starts at 8:34 minutes.

Posted by Nafcom on Feb 27, 2021 // Read more »


Podcast Episode #106 - Remute with Denis Karimani

Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)

Posted by AJ on Jan 25, 2021 // Read more »


Podcast Episode #105 - Project CARS 3 with Joe Barron

Merry Christmas everybody! We close this year with a special treat! Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a more simulation driven to a more arcade centric means for the players. Interview start at 10:56

Posted by Nafcom on Dec 25, 2020 // Read more »


Podcast Episode #104 - Color Switch with David Reichelt

David Reichelt is the CEO of Color Switch Ltd, and the guy behind the hit mobile games Color Switch and Color Switch 2. He sits down with Joerg and AJ to talk about his history in gaming, how he developed not one but several games, and his philosophy behind creating entertainment. (interview begins at 8:37)

Posted by AJ on Dec 23, 2020 // Read more »


Podcast Episode #103 - Gamescom 2020

As it is a tradition for us, here is the annual Gamescom special. However, 2020 was different from the Gamescoms before, as this year it was all digital through a livestream, rather than meeting half a million people in fair halls! AJ, Joerg and both of our Martin's talk about how it has been and how it was for AJ to be the first time attending at a Gamescom even though not in person.

Posted by Nafcom on Dec 21, 2020 // Read more »


Podcast Episode #97 - ArcadeFire! with Casey Ross and Walter Day

Billy Mitchell is certainly one of the more controversial and divisive individuals among the gaming universe, and precisely the sort of character you might write a musical about! Casey Ross has done just this with with her musical ArcadeFire: The Redemption of Billy Mitchell. Casey -- and Walter Day! -- join Joerg and AJ to discuss the musical, the controversies, and whatever else comes up. (Interview begins at 12:20)

Posted by AJ on Oct 30, 2020 // Read more »


Video Interview with Stello Doussis

Stello Doussis is a veteran graphic designer, coder and composer, mostly recognized for for the cool soundtrack of Game Boy Color games such as "Happy Hippo" for the Kinder Surprise brand! In this interview he talks about how he started with is love for game music, learned how to code, do graphics and finally was able to turn his love for music into an employment to make a living. He also covers his steps working on music on the C64 for the cracking and demoscene. Learn more about the process of creating Game Boy (Color) music and how he tried to squeeze more out of the system's sound hardware than what he used to hear before. Also he shares stories about working on games for the pre-smartphone mobile phones (J2ME devices) with tiny screens and crude possibilities! A journey not to be missed!

Posted by Nafcom on Oct 24, 2020 // Read more »


Podcast Episode #96 - The Retro Gaming Scene in Venezuela with Pedro Planas

Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to leave a footprint. The interview starts at 13:14 mins.

Posted by Nafcom on Sep 30, 2020 // Read more »


Podcast Episode #94 - The Yandex Computer Museum - The Russian Retro and Demoscene

There is a massive knowledge gap regarding what is going on in Russia and how it all started with the demoscene and retro scene in general in a country that is mostly known for sending us Tetris with love. AJ and Joerg talk to the the Founder of the museum Pavel Anokhin and to the Technical Manager Oleg Senin about what is going on in Russia in those regards. The interview starts at 9:45

Posted by Nafcom on Aug 25, 2020 // Read more »