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Ep. #204 - ScummVM with Eugene Sandulenko

In our new episode we welcome Eugene Sandulenko. He is one of the project leaders of ScummVM - a program which allows you to run certain classic graphical adventure and role-playing games. Enjoy! The interview starts at minute 30:10

Posted by Nafcom on Dec 18, 2024 // Read more »


Ep. #202 - Making the fan-made Broken Sword 2.5 with Marius Gosch

In our new episode we welcome Marius Gosch, one of the founders of the Broken Sword 2.5 project. He'll tell us about some insights and his work as a story- and puzzle writer on this amazing fan-made Broken Sword 2 sequel of the adventure classic. The interview section starts at minute 1:43:08 Tune in and enjoy!

Posted by Nafcom on Nov 19, 2024 // Read more »


Ep. #201 - Charles Ceclil about Broken Sword in a Circle Of Blood

In our new episode we are talking with Charles Cecil. He is a British video game designer and founder of Revolution Software, best known for games like Broken Sword or Beneath a Steel Sky. The interview section starts at minute 1:03:08 Enjoy!

Posted by Nafcom on Oct 23, 2024 // Read more »


Podcast Episode #170 - "I Doesn't Exist" with Anna-Lena Pontet + Luzia Huettenmoser of Lual Games!

Discover the mesmerizing world of "I Doesn't Exist" in this exclusive podcast episode with LuaL Games! Step into a text adventure experience that defies conventions, as we explore the boundless creativity and multiverse possibilities behind this groundbreaking game. Join us for an intriguing peek behind the scenes, where we uncover the inspirations, challenges, and secrets that brought "I Doesn't Exist" to life. Don't miss this thrilling audio adventure - subscribe now and be the first to dive into the extraordinary universe of "I Doesn't Exist"! Interview starts at 27:25 minutes!

Posted by Nafcom on Jul 27, 2023 // Read more »


Podcast Episode #165 - Grundislav Games with Francisco González

We're back with a new episode of our podcast and this time we welcome Francisco Gonzáles from Grundislav Games. They are known for indie adventure games like Lamplight City, Shardlight or A Golden Wake + Ben Jordan. Currently Francisco is working on his new game 'Rosewater' and we're happy to get some insights. Enjoy! Interview starts at 13:05 minutes!

Posted by Nafcom on May 14, 2023 // Read more »


Podcast Episode #160 - The Crimson Diamond with Julia Minamata

In our new episode we are happy to talk to Julia Minamata. She is the developer of 'The Crimson Diamond' - a text parser EGA mystery adventure game to be released soon on Steam! Follow amateur geologist and reluctant detective Nancy Maple to the ghost town of Crimson, Ontario to investigate the discovery of a massive diamond. Sounds like a wonderful classic adventure experience! Enjoy! Interview starts at 12:57 minutes

Posted by Nafcom on Feb 19, 2023 // Read more »


Podcast Episode #154 - Simon The Sorcerer Origins with Giulia Valentini + Fabrizio Rizzo

In our new podcast episode we are talking with Giulia Valentini and Fabrizio Rizzi from Smallthing Studios who are developing a brand new Simon The Sorcerer game! Enjoy and watch out for Simon The Sorcerer Origins! It's an official prequel to the original Simon the Sorcerer game and transports players back to a few weeks before the events of the first episode, set in 1993. The game world is crafted with a modern visual style filled with seamless real time sequences, magic and puzzle solving tied together with an engrossing story-line that will finally answer some important questions raised by fans from the first game. Interview starts at 31:58

Posted by Nafcom on Nov 30, 2022 // Read more »


Podcast Episode #143 - Creating new point'n'click adventures with Gregor Mueller and Eva-Ramona Rohleder

It's a double-feature-episode! This time we are having 2 interviews in a row! First part with Gregor Mueller who is kickstarting a pixel art detective game Casebook 1899 - The Leipzig Murders - Second part with Eva-Ramona Rohleder who is kickstarting A Twisted Tale with a sparkle of retro. Hear more about their struggles and stories on crowdfunding point'n'click adventures and back them to make sure both games make it to the finish line! Interview 1 with Gregor Mueller starts at minute 08:34 Interview 2 with Eva-Ramona Rohleder starts at minute 56:58

Posted by Nafcom on Jun 20, 2022 // Read more »


Podcast Episode #33 - Ron Gilbert

Ron Gilbert is legendary for genre-defining games like Maniac Mansion, Monkey Island, and The Cave. His newest game, Thimbleweed Park, builds on the classic point-and-click adventure games while delivering a fun new gaming experience. AJ and Joerg talk to him about his history in the gaming industry, what makes a good game, and what the future might hold.

Posted by AJ on May 08, 2017 // Read more »


Scene World Let's Play of Thimbleweed Park!

Ron Gilbert, pioneer of point and click adventures and inventor of the SCUMM interface released his latest adventure: Thimblewed Park!

Posted by Nafcom on Apr 08, 2017 // Read more »