It's time for another episode of our podcast and this time we welcome Mike Tucker from Bitmap Bureau. Their shooter game Xeno Crisis is a hit on many retro consoles like the Mega Drive, Neo Geo or Dreamcast - at the moment it is even getting ported to SNES! Listen to some new insights. The interview starts at minute 11:10
Enjoy!
Discover the mesmerizing world of "I Doesn't Exist" in this exclusive podcast episode with LuaL Games! Step into a text adventure experience that defies conventions, as we explore the boundless creativity and multiverse possibilities behind this groundbreaking game. Join us for an intriguing peek behind the scenes, where we uncover the inspirations, challenges, and secrets that brought "I Doesn't Exist" to life. Don't miss this thrilling audio adventure - subscribe now and be the first to dive into the extraordinary universe of "I Doesn't Exist"! Interview starts at 27:25 minutes!
Roman Werner is an Amiga developer who developed games for the Amiga and participated with his music to many Amiga games back in the days!
Among those are his jump'n'run Traps 'n' Treasures, music for Leonardo on the Amiga and the Eliminator intro music on the Amiga. He also created the one button controller and type-in BASIC game developer!
Not only he talks about how it was to develop games for Starbyte under contract, but also how it was to work on the single-button collection with the Polish Komoda & Amiga + magazine!
Enjoy this deep ride into the past of software development of the 80s and 90s and what kind of retro related activities he dig up ever since!
Last but not least, funny stories of the early days of the cracking scene and how the first Amiga virus was invented are included in this 2 hour history ride!