We have a new podcast episode and this time we are talking with retro game developer Manu Segura. He and his team mates of Tuxedo Games are very well-known for their work on ZX Spectrum, Gameboy and Master System and games like Coloco or Chain Break. A lot to learn about the beginnings and history of game developing in Spain and also about what Manu is particularly working on right now.
Enjoy!
Interview starts at minute 09:11
Paco Portalo is a computer games pioneer from Spain when he and his friends create the computer game "Bugaboo (The Flea)" in 1983 under "Indescomp". Originally done for the ZX Spectrum as this one was just released in UK.
The game was published by Quicksilva and caused a kickstart of the "Golden Era of Spanish Software" in which Spain became the second largest 8 bit computer entertainment software producer in Europe (just behind UK).
The game was also the first game to ever use animated non-interactive scenes (later coined as "cutscenes" by game designer Ron Gilbert in 1987 when this technique gained wide audience awareness due to his point & click adventure "Maniac Mansion")
In this interview, Paco Portalo also talks about the beginning of computing in Spain, correcting Spanish computer game history in 2009 by writing the book Bugaboo, un hito en la Historia del software español by Francisco Portalo Calero.