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Podcast Episode #114​ - Piepacker

We interview Benjamin Devienne from Piepacker - a new free social gaming platform that allows users to play officially licensed retrogames with friends online! Piepacker provides access to games that have been featured on a variety of platforms: arcade machines, NES, Super NES, Saturn, Mega Drive, NeoGeo and PlayStation with more to come. Piepacker has partnerships with publishers Codemaster, Team 17 and Interplay and indies like Bitmap Bureau or Morphcat. The catalog continues to grow with plans to add modern indie as well as original exclusive cards and board games - among the available titles are the iconic Worms World Party, Earthworm Jim 1 + 2, Xeno Crisis and Micro Mages. Listen to some very interesting insights... Interview starts at 15:49

Posted by Nafcom on Apr 17, 2021 // Read more »


Podcast Episode #113​ - Oliver "V3to" Lindau And The Eye Of The Beholder

Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64. Interview starts at 9:10

Posted by Nafcom on Apr 08, 2021 // Read more »


Podcast Episode #112 - C64 Keycaps with Jim Drew

Have you been burnt by the 2015 keycaps Indigogo of Phase5 from Austria like us and many others? Jim felt the pain as well and went out creating his own C64 keycaps project. Having a long history in developing hardware for Commodore computers, if there is somebody who can pull this off, then this guy with decades of knowledge in the field! We talk with Jim about the journey of running a successful crowdfunding for C64 keycaps and many other stuff and developments he is involved in.Interview starts at 12:50​ minutes.

Posted by Nafcom on Mar 31, 2021 // Read more »


Podcast Episode #111 - Repair Cafes with Martine Postma

When Martine Postma was done with the "throw away and buy new" behavior of society, she had no idea that her idea for a repair cafe where the layman can come in and get help repairing their electronic devices, would cause international awareness. Nowadays repair cafes are spread all around the world! Learn her story how it all started, how it moved the society back to a more repair-than-bin mentality, and how it helps the #righttorepair movement despite she is not officially a part of it. (Interview begins at 6:30)

Posted by AJ on Mar 17, 2021 // Read more »


Podcast Episode #110 - Karl Lillrud

Karl Lillrud is an entrepreneur and public speaker and also recently released his book 'Hacking Your Destiny'. In this interview we learn a lot about the live of a person of his caliber and try to tackle why Commodore failed and what they could have done to make certain they'd still be around today. (Interview begins at 21:00)

Posted by AJ on Mar 09, 2021 // Read more »


Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie

For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond. This sophisticated 80 Mbit shock is already considered by many as the system's best game and even Game Of The Year 2020. So, what is all the fuzz about? You've got more questions than answers? Fonzie himself speaks out! The interview starts at 8:34 minutes.

Posted by Nafcom on Feb 27, 2021 // Read more »


Podcast Episode #108 - Roy "Mr. Awesome" Shildt (Part 1)

Roy "Mr. Awesome" Shildt is one of the worlds' premier gamers, specifically for his Missile Command scores. More recently, he (and Twin Galaxies) have become the subject of controversies regarding said scores, and Roy's battle to maintain his supremacy. AJ and Joerg talk to him about his history, the intricacies of playing Missile Command, and hit on some of the controversies at the heart of this topic. (interview begins at 14:50)

Posted by AJ on Feb 22, 2021 // Read more »


Podcast Episode #107 - Demoscene: The Art of Coding

Demoscene - The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO's list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00)

Posted by AJ on Feb 16, 2021 // Read more »


Podcast Episode #106 - Remute with Denis Karimani

Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)

Posted by AJ on Jan 25, 2021 // Read more »


Podcast Episode #105 - Project CARS 3 with Joe Barron

Merry Christmas everybody! We close this year with a special treat! Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a more simulation driven to a more arcade centric means for the players. Interview start at 10:56

Posted by Nafcom on Dec 25, 2020 // Read more »