In our new episode we have a talk with Nito Souji. He's a solo indie game dev from Japan and describes himself as a shut-in aka Hikikomori for 10 years working on a shut-in themed beat'em'up Pull Stay.
Listen to some interesting insights! Enjoy!
The interview starts at minute 1:35:00
Gamescom is one of the biggest gaming conventions on the planet. AJ and Joerg start off Scene World's annual Gamescom retrospective by taking to Markus and Nico Grupp, developers of the game Highrisers; and Michael Blatz, who was at Gamescom as a publisher, to learn about the Gamescom experience from their unique perspectives. Also, AJ learns what "Ego Shooter" means. (interview begins at 33:43)