There is a massive knowledge gap regarding what is going on in Russia and how it all started with the demoscene and retro scene in general in a country that is mostly known for sending us Tetris with love.
AJ and Joerg talk to the the Founder of the museum Pavel Anokhin and to the Technical Manager Oleg Senin about what is going on in Russia in those regards.
The interview starts at 9:45
David Pleasance is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He's also the author of "Commodore - The Inside Story", which detailed the internal workings of Commodore during its waning years. He's following this book up with a look at the Amiga: "From Vultures to Vampires", which looks at what became of Amiga after Commodore vanished into the mist. David joins AJ and Joerg today to talk about his time at Commodore, how other companies can carry on the torch, and about his new book, which is on Kickstarter. (Interview beings at 24:00)
Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.