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Podcast Episode #182 - VCF SoCal

Jon and Joerg talk to Micki And Steve Diederich who decided to make the Vintage Computer Festival one location richer by creating the new event for the Southern California area! We dig into what made them deciding to start the journey, the challenges, the hopes, and the future plans and what to expect when you visit the event happening February 17-18, 2024! Enjoy! :) The interview starts at minute 9:15 .

Posted by Nafcom on Jan 26, 2024 // Read more »


Podcast Episode #139 - David Pleasance and the German version of Commodore - The Inside Story

In the new episode of our podcast we are very happy to welcome again the one and only David Pleasance! The prolific Ex Commodore + Amiga executive (and musician!) gives us some exclusive , spicy insights and tells us about the German translation of his book 'Commodore - The Inside Story'. (Interview starts at 22:40 minutes)

Posted by Nafcom on May 25, 2022 // Read more »


Rogue64 - unboxing and gameplay by Merman

Merman unboxes the cartridge edition of Rogue64, from Badger Punch Games and Bitmap Soft. This is a Roguelike game for the C64, based on the earlier Rogue4K, coming on a physical cartridge. The boxed version includes some great extras as revealed in the video, and a digital download is also available to purchase. Note: the game is not fully NTSC compatible, but the updated digital download will run in NTSC emulation - fixing a bug in the original.

Posted by Nafcom on Feb 09, 2022 // Read more »


Podcast Episode #130 - The A500 Mini with Darren Melbourne and Chris Smith

Darren Melbourne returns to the podcast - 5 years after, this time with Retro Games' CTO Chris Smith, they are talking about the upcoming A500 Mini. I this episode, they talk about the rocky way of getting this onto the road and what it means for the Amiga scene and the Amiga competitive gaming scene, as well. Interview starts at 05:55 Minutes

Posted by Nafcom on Dec 18, 2021 // Read more »


Podcast Episode #126 - Lucas Lund and his The Detective Novel

In our newest episode we speak with Lucas Lund, a swedish author. He is working on a crime fiction book based on Sam Manthorpe's 1986 C64 game 'The Detective Game'. Interview starts at 11:47 minutes

Posted by Nafcom on Oct 23, 2021 // Read more »


Podcast Episode #123 - Andrew Fisher

Andrew Fisher is an author, journalist, coder, musician, and scholar of all things Commodore. He's a contributor to Retro Gamer Magazine, and also one of the main editors of Scene World. AJ and Joerg catch up with him, talk about his career, and get very, very sidetracked. (interview begins at 10:55)

Posted by AJ on Aug 24, 2021 // Read more »


Podcast Episode #113​ - Oliver "V3to" Lindau And The Eye Of The Beholder

Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64. Interview starts at 9:10

Posted by Nafcom on Apr 08, 2021 // Read more »


Podcast Episode #112 - C64 Keycaps with Jim Drew

Have you been burnt by the 2015 keycaps Indigogo of Phase5 from Austria like us and many others? Jim felt the pain as well and went out creating his own C64 keycaps project. Having a long history in developing hardware for Commodore computers, if there is somebody who can pull this off, then this guy with decades of knowledge in the field! We talk with Jim about the journey of running a successful crowdfunding for C64 keycaps and many other stuff and developments he is involved in.Interview starts at 12:50​ minutes.

Posted by Nafcom on Mar 31, 2021 // Read more »


Podcast Episode #110 - Karl Lillrud

Karl Lillrud is an entrepreneur and public speaker and also recently released his book 'Hacking Your Destiny'. In this interview we learn a lot about the live of a person of his caliber and try to tackle why Commodore failed and what they could have done to make certain they'd still be around today. (Interview begins at 21:00)

Posted by AJ on Mar 09, 2021 // Read more »


Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer

Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs. (Interview begins at 12:00)

Posted by AJ on Aug 20, 2020 // Read more »