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Merman is back with another unboxing video! Soulless 2!

This time he takes a close look at the Collector's edition of Soulless 2 - The Armour Of Gods by Psytronik. The Collector's Edition includes the game disk, soundtrack CD, poster and more. An essential purchase for your good old homecomputer!

Posted by Nafcom on Dec 23, 2021 // Read more »


Podcast Episode #127 - Nicola and Anthony Caulfield

In our new podcast episode we are happy to have Nicola and Anthony Caulfield: a filmmaking team from London, responsible for awesome documentaries like From Bedrooms To Billions and its sequel The Amiga Years. We are talking with them about their new project The Rubber-Keyed Wonder - a documentary about the ZX Spectrum which is currently on Kickstarter. Interview starts at 09:47 minutes

Posted by Nafcom on Nov 09, 2021 // Read more »


Podcast Episode #126 - Lucas Lund and his The Detective Novel

In our newest episode we speak with Lucas Lund, a swedish author. He is working on a crime fiction book based on Sam Manthorpe's 1986 C64 game 'The Detective Game'. Interview starts at 11:47 minutes

Posted by Nafcom on Oct 23, 2021 // Read more »


Podcast Episode #123 - Andrew Fisher

Andrew Fisher is an author, journalist, coder, musician, and scholar of all things Commodore. He's a contributor to Retro Gamer Magazine, and also one of the main editors of Scene World. AJ and Joerg catch up with him, talk about his career, and get very, very sidetracked. (interview begins at 10:55)

Posted by AJ on Aug 24, 2021 // Read more »


Podcast Episode #121 - Chris Abbott - The Little Books Of Soundchips

We're happy to have Chris Abbott in our new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book. The interview starts 10 minutes into the podcast

Posted by Nafcom on Jul 21, 2021 // Read more »


Podcast Episode #113​ - Oliver "V3to" Lindau And The Eye Of The Beholder

Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64. Interview starts at 9:10

Posted by Nafcom on Apr 08, 2021 // Read more »


Podcast Episode #112 - C64 Keycaps with Jim Drew

Have you been burnt by the 2015 keycaps Indigogo of Phase5 from Austria like us and many others? Jim felt the pain as well and went out creating his own C64 keycaps project. Having a long history in developing hardware for Commodore computers, if there is somebody who can pull this off, then this guy with decades of knowledge in the field! We talk with Jim about the journey of running a successful crowdfunding for C64 keycaps and many other stuff and developments he is involved in.Interview starts at 12:50​ minutes.

Posted by Nafcom on Mar 31, 2021 // Read more »


Podcast Episode #107 - Demoscene: The Art of Coding

Demoscene - The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO's list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00)

Posted by AJ on Feb 16, 2021 // Read more »


Podcast Episode #106 - Remute with Denis Karimani

Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)

Posted by AJ on Jan 25, 2021 // Read more »


Podcast Episode #103 - Gamescom 2020

As it is a tradition for us, here is the annual Gamescom special. However, 2020 was different from the Gamescoms before, as this year it was all digital through a livestream, rather than meeting half a million people in fair halls! AJ, Joerg and both of our Martin's talk about how it has been and how it was for AJ to be the first time attending at a Gamescom even though not in person.

Posted by Nafcom on Dec 21, 2020 // Read more »