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Ep. #239 - Phil Adam about the current state and future plans of releasing the Amico console

In our new episode we welcome Phil Adam, CEO of Amico Entertainment (formerly Intellivision⁩ Entertainment). In this very frank interview interview we talked about the future of the console and its physical release. Tune in for some new insights! (spoiler: Quoting Phil "I think we have to make something happen moving forward in the next 6 months. I don't think we survive beyond that.") Tune in to learn all the details of his rescue plan to bring this console to market still. Interview starts 8:00 minutes into the podcast.

Posted by Nafcom on Jul 25, 2026 // Read more »


Ep. #238 - Kumpalit Phuttipinyo of GameDevHub about game development in Thailand

In this episode we are talking with Kumpalit Phuttipinyo, one of the directors of the Thai GameDevHub and one of the major figures in the game industry of Thailand. In this episode, he not only talks about his personal journey but also of the state of game development in Thailand, its challenges and future, and other things as well! Interview part starts at 22:48 minutes.

Posted by Nafcom on Jul 21, 2026 // Read more »


Ep. #237 - 007 First Light Launch Event

​ IOInteractive made PLAION to organize a 007 First Light launch event at the XPERION Event Location in Hamburg, Germany. REMUTE was invited and was able to experience the reboot of the James Bond Franchise which was long due! Learn all about how the event went and what there is to learn about this new generation of James Bond Games! Interview section starts at minute 06:15

Posted by Nafcom on May 31, 2026 // Read more »


Ep. #235 - Screamer with Andrea Basilio

Screamer, the first arcade PC racer from the 90s is getting a re-imagination never seen in a racing game before! We had the honor to talk to talk to Executive Producer and Creative Director Andrea Basilio of the ‪MilestoneTeam‬ to learn everything about the game, its history, and what paved the way of bringing this arcade racer to life in a new and exciting way which is published by Plaion. Interview section starts at minute 32:29

Posted by Nafcom on Apr 23, 2026 // Read more »


Ep. #231 - Techandising with Joaquin Alviz

In this episode, we talk to Joaquin Alviz of Techandising who is a known Spanish tech youtuber - He shares his insights and views on content creation on YouTube as an influencer in Spain and what that means and entitles. Interview starts at minute 25:44

Posted by Nafcom on Jan 31, 2026 // Read more »


Ep. #228 - Hyper Sentinel Fusion with Rob Hewson

In our new episode we welcome Rob Hewson of Huey Games. His new project 'Hyper Sentinel Fusion', a neat oldschool arcade shooter, is coming up on Kickstarter soon. Tune in for some interesting insights! Enjoy! The interview starts at minute 1:11:37

Posted by Nafcom on Dec 24, 2025 // Read more »


Ep. #227 - Project Motor Racing

After 5 years, we welcome back the team who worked behind Project Cars and talk with them - now under the studio name of Straight4 - about their newest sim racing project, which could be seen as a spiritual successor named Project Motor Racing. Social Media Manager Fernando Moutinho and Head of Communications and Marketing Alex Martini join us to talk about their plans with the franchise, what differs from Project Cars, what will improve and what is unique, especially in regards in trying to give an almost equal experience on current gen consoles as well, without watering down the experience compared to the PC version and what it means for a sim racer to rely on the Giant engine which was previously exclusively used for Farming Simulator. This and more is discussed in this pretty frank interview! The interview starts at minute 23:54

Posted by Nafcom on Nov 30, 2025 // Read more »


Ep. #226 - Assemble Entertainment with Maria Zubova

We're very happy to welcome Maria Zubova in our new episode. She's the PR manager of the game publisher Assemble Entertainment and organizer of the German Dev Days . Tune in for some exciting all-round insights! The interview starts at minute 1:11:56

Posted by Nafcom on Nov 22, 2025 // Read more »


Ep. #225 - Simon The Sorcerer Origins with STS' Art Department

The classic point-and-click adventure from the UK is back again, this time coming from Italy's Smallthing Studios and published by Inin as a prequel setting you out to an adventure before the events of Simon The Sorcerer of 1993, and we had the pleasure to welcome back the people behind this creation, this time in the flesh of the whole art department responsible for the game, named Fabrizio Rizzo, Georgio Maioli, Giulia Valentini and Federica Fringuellini. The interview starts at minute 34:21

Posted by Nafcom on Oct 29, 2025 // Read more »


Ep. #211 - Professional Cosplaying with Eden Craft

In our new episode we welcome Eden Craft, a fulltime cosplayer from Germany since 2015. She talked with us about her passion and her work and gave us some fascinating insights. Enjoy! The interview starts at minute 58:07

Posted by Nafcom on Mar 28, 2025 // Read more »