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Video Interview with Holger "Harvey Dent" Weßling

Holger tells us about his time publishing and writing books and software for the Amiga under Data Becker and later on other publishing houses. He talks a lot about the atmospheres and little stories and background about the times of computer book / software publishing in the 90s and throughout his book publishing today including the books for the C64 Mini and Maxi

Posted by Nafcom on May 24, 2020 // Read more »


Video interview with Birgit "Biggi" Lechtermann (English version)

Birgit "Bigi" Lechtermann is a German TV moderator, book writer and media trainer which talks in this interview about pioneering in television with computer shows aimed towards the youth with German computer shows "Computer Corner" & "Technik-2000" which she did back in the 80s and 90s with journalist Klaus Moeller) in which she brought the home computers closer and more appealing to the masses including other tech related topics in the follow-up TV show Technik-2000" later on.

Posted by Nafcom on Dec 06, 2019 // Read more »


Video interview with Birgit "Biggi" Lechtermann (German version)

Birgit "Bigi" Lechtermann is a German TV moderator, book writer and media trainer which talks in this interview about pioneering in television with computer shows aimed towards the youth with German computer shows "Computer Corner" & "Technik-2000" which she did back in the 80s and 90s with journalist Klaus Moeller) in which she brought the home computers closer and more appealing to the masses including other tech related topics in the follow-up TV show Technik-2000" later on.

Posted by Nafcom on Nov 25, 2019 // Read more »


Video Interview with Roman Werner

Roman Werner is an Amiga developer who developed games for the Amiga and participated with his music to many Amiga games back in the days! Among those are his jump'n'run Traps 'n' Treasures, music for Leonardo on the Amiga and the Eliminator intro music on the Amiga. He also created the one button controller and type-in BASIC game developer! Not only he talks about how it was to develop games for Starbyte under contract, but also how it was to work on the single-button collection with the Polish Komoda & Amiga + magazine! Enjoy this deep ride into the past of software development of the 80s and 90s and what kind of retro related activities he dig up ever since! Last but not least, funny stories of the early days of the cracking scene and how the first Amiga virus was invented are included in this 2 hour history ride!

Posted by Nafcom on Nov 02, 2019 // Read more »


Video interview with Wolfgang Back (English version)

Wolfgang Back is a computer journalist pioneer since the first hour and of the birth of computers.

Posted by Nafcom on Jul 23, 2019 // Read more »


Video Interview with Paco Portalo

Paco Portalo is a computer games pioneer from Spain when he and his friends create the computer game "Bugaboo (The Flea)" in 1983 under "Indescomp". Originally done for the ZX Spectrum as this one was just released in UK. The game was published by Quicksilva and caused a kickstart of the "Golden Era of Spanish Software" in which Spain became the second largest 8 bit computer entertainment software producer in Europe (just behind UK). The game was also the first game to ever use animated non-interactive scenes (later coined as "cutscenes" by game designer Ron Gilbert in 1987 when this technique gained wide audience awareness due to his point & click adventure "Maniac Mansion") In this interview, Paco Portalo also talks about the beginning of computing in Spain, correcting Spanish computer game history in 2009 by writing the book Bugaboo, un hito en la Historia del software español by Francisco Portalo Calero.

Posted by Nafcom on Apr 22, 2019 // Read more »


Video Interview with John Mack

John Mack is the designer and graphic artist of the 1983 edutainment program "Operation:Frog" by Scholastic. It was the first of its kind in which you were tasked to either dissect or put together a frog. Learn all about this program and how it came to be.

Posted by Nafcom on Apr 19, 2019 // Read more »


Video interview with Christian Spanik -Part 5 - Working at Data Becker

In part 5 of our interview series with computer media pioneer Christian Spanik, we talk about how it was to work for Data Becker.

Posted by Nafcom on Mar 09, 2019 // Read more »


Video interview with John Romero

John Romero is one of the most famous computer game designers, most known for his 3D Ego shooters like Doom, Wolfenstein 3D, Quake, and the jump'n'run series "Commander Keen"

Posted by Nafcom on Dec 27, 2018 // Read more »


Video interview with John F. Kutcher

John F. Kutcher is one of the early C64 programmers programming games like Space Taxi and Solo Flight 2nd Edition in the early 80s. Space Taxi especially celebrating a huge recognition by its unique gameplay and accurate physics at that time as well as digitized speech!

Posted by Nafcom on Aug 05, 2018 // Read more »