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Video interview with Frank Erstling (German version)

Let's take another look into the archives and this time we're happy to have Frank Erstling! Frank is not only the founder and publisher of RETURN, Germany's most popular print magazine for retro gaming and computing since 2009, but also a passionate collector of games, consoles and homecomputers. It's all about 'Faszination klassische Computer und Konsolen'. : ) (German version, English version will be following soon!).

Posted by Nafcom on Feb 11, 2022 // Read more »


Video Interview with Andreas Escher

It's time for a look into our archives. - a talk with Andreas Escher (Rainbow Arts): Working since the 80s in the German game industry, he's a pioneering graphic artist responsible for C64 gems like Katakis or Turrican and many more on various home computers and consoles of that era. Get ready for some insights and stories about his time at Rainbow Arts... Enjoy!

Posted by Nafcom on Jan 30, 2022 // Read more »


Podcast Episode #132 - Netlabels with Simon Carless

Simon Carless is a former Amiga musician and founder/owner of the Monotonik netlabel, which rose to prominence in the late '90s and early '00s. Joerg and guest co-host Martin Wisniowski pick his brain about this unique time in the development of the internet, independent labels, and music distribution. (Interview begins at 19:15)

Posted by AJ on Jan 22, 2022 // Read more »


Podcast Episode #131 - Robert Mruczek

Robert Mruczek is the former head referee of Twin Galaxies and knows a thing or two about high scores! Joerg and AJ sit down and talk to him about his history in gaming, the controversies surrounding Twin Galaxies, and a host of other topics. (interview begins at 15:00)

Posted by AJ on Jan 09, 2022 // Read more »


Podcast Episode #130 - The A500 Mini with Darren Melbourne and Chris Smith

Darren Melbourne returns to the podcast - 5 years after, this time with Retro Games' CTO Chris Smith, they are talking about the upcoming A500 Mini. I this episode, they talk about the rocky way of getting this onto the road and what it means for the Amiga scene and the Amiga competitive gaming scene, as well. Interview starts at 05:55 Minutes

Posted by Nafcom on Dec 18, 2021 // Read more »


Podcast Episode #129 - Mike Witschi (Naomi Sample of Musikfladen)

In our brandnew episode we're happy to welcome Naomi Sample - a true chiptune veteran! Get to know some insights about producing music for C64, Game Boy and other consoles. Interview starts at 04:53 Minutes

Posted by Nafcom on Dec 12, 2021 // Read more »


Podcast Episode #128 - Gunnar von Boehn (Apollo Team)

In our new episode we welcome Gunnar Vonn Boehn from the one and only Apollo Team. They are known for their stellar Vampire cards which are a must for every Amiga fan. Interview starts at 37:38 Minutes

Posted by Nafcom on Nov 30, 2021 // Read more »


Podcast Episode #127 - Nicola and Anthony Caulfield

In our new podcast episode we are happy to have Nicola and Anthony Caulfield: a filmmaking team from London, responsible for awesome documentaries like From Bedrooms To Billions and its sequel The Amiga Years. We are talking with them about their new project The Rubber-Keyed Wonder - a documentary about the ZX Spectrum which is currently on Kickstarter. Interview starts at 09:47 minutes

Posted by Nafcom on Nov 09, 2021 // Read more »


Podcast Episode #126 - Lucas Lund and his The Detective Novel

In our newest episode we speak with Lucas Lund, a swedish author. He is working on a crime fiction book based on Sam Manthorpe's 1986 C64 game 'The Detective Game'. Interview starts at 11:47 minutes

Posted by Nafcom on Oct 23, 2021 // Read more »


Podcast Episode #124 - Scott Miller: Relaunching Apogee Entertainment

We are delighted to have Scott Miller in our new podcast - the founder of Apogee Entertainment which later on became 3D Realms. The game designer and entrepreneur is responsible for many classic games like Terminal Velocity, Raptor and of course Duke Nukem. Let's rock! (interview begins at 08:44 minutes)

Posted by Nafcom on Sep 30, 2021 // Read more »