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Podcast Episode #76 - Gamescom: Publishers and Devs with Michael Blatz, Nico Grupp, and Markus Grupp

Gamescom is one of the biggest gaming conventions on the planet. AJ and Joerg start off Scene World's annual Gamescom retrospective by taking to Markus and Nico Grupp, developers of the game Highrisers; and Michael Blatz, who was at Gamescom as a publisher, to learn about the Gamescom experience from their unique perspectives. Also, AJ learns what "Ego Shooter" means. (interview begins at 33:43)

Posted by AJ on Nov 02, 2019 // Read more »


Podcast Episode #74 - Antstream with Jo Clifford and Brandon Keenen

Antstream is the world's first retro game streaming subscription service (think Netflix, but for retro games!). AJ, Martin, and Joerg talk to Antstream's Brandon Keenen and Jo Clifford about how this all came together, and how they're paving the way for the future of retro gaming.

Posted by AJ on Sep 09, 2019 // Read more »


Podcast Episode #73 - Dr. Wuro Industries with Christian Gleinser

Christian Gleinser is the guy behind Dr. Wuro Industries and some of the most popular and unique games to come out for the C64 in decades. He joins AJ and Joerg to talk about how he got started, where he gets inspiration for creating such unique products, and where he's headed in the future. Also, AJ learns some German. (Interview begins at 8:00)

Posted by AJ on Aug 15, 2019 // Read more »


Podcast Episode #72 - The Kodai16 with Peter Smets and Valerio Cannone

Superguns may not be actual guns, but they're definitely super! They're also vital for preserving vintage arcade machines. Valerio Cannone and Peter Smets have designed their own -- the Kodai16 -- and they join the podcast to talk about their version of this important component, and what it means for the future of arcade preservation. Interview starts at 12:15!

Posted by AJ on Jul 30, 2019 // Read more »


Podcast Episode #66 - Valerio Cannone

Valerio Cannone is a hardware developer known for repairing vintage arcade machines in his spare time. Valerio shares some of his knowledge with Joerg, and gives us some insight into his history, what drives him, and why keeping vintage arcade machines functional is important in the 21st century. (Interview begins at 8:40)

Posted by AJ on May 31, 2019 // Read more »


Podcast Episode #63 - The Retro Hour with Dan Wood and Ravi Abbott

Dan Wood and Ravi Abbott host the amazingly popular Retro Hour Podcast, as well as having awesome YouTube channels of their own. AJ and Joerg talk to them about how they do it, keeping retro fresh, and we trade some fun podcasting stories. (Interview starts at 24:50)

Posted by AJ on Apr 08, 2019 // Read more »


Podcast Episode #62 - Rad Rodgers RE - Ion Maiden - Wrath!

Even in 2019 firepower matters still! Our retro gaming expert Andrew and Joerg spoke to Frederik Schreiber (Vice President of 3D Realms + Managing Director of Slipgate Studios) and Mike Nielsen (President + CEO of 3D Realms) about their latest games: - Rad Rodgers: Radical Edition - Spiritual successor of "Commander Keen" with extended extras, and more characters to play with! - Ion Maiden - Action 3D game based on the same engine as "Duke Nukem 3D"! - Wrath - Action 3D game based on the same engine as "Quake". They talk about the long bumpy ride to develop and bring such new retro coined IP games to us enthusiastic old-school gamers! The interview starts at 4:56 minutes!

Posted by Nafcom on Mar 17, 2019 // Read more »


Podcast Episode #60 - The Guru Meditation!

Bill Winters and Anthony Becker are, together, the creative force behind The Guru Meditation, one of the Amiga scene's most beloved and visible institutions. AJ and Joerg sit down with them for a wide-ranging conversation about the modern Amiga scene and how they produce their brilliant content. (Interview begins @ 24:00)

Posted by AJ on Mar 03, 2019 // Read more »


Podcast Episode #59 - Farming Simulator with GIANTS' Martin Rabl

2018 was a banner year for commercial C64 releases, none more surprising -- or more well-received -- than GIANTS Software's hit game Farming Simulator. AJ and Joerg talk to GIANTS' Martin Rabl about how the C64 port came to be and why retrogaming is such a big part of gaming culture. The interview starts 12 minutes into the podcast.

Posted by AJ on Feb 03, 2019 // Read more »


Podcast Episode #58 - Richie Knucklez

AJ and Joerg talk to Richie Knucklez who is very famous for his Kong Off events, his skills in repairing Arcades to make them look again like new from factory, and his strong bounds with good old Twin Galaxies, when Walter Day still ran it. We cover everything about arcades in this interview, Twin Galaxies, high score scandals, changes in the scene, his experience with Walter and the rest of the core founder gang of Twin Galaxies! The interview starts 30 minutes into the podcast

Posted by Nafcom on Dec 21, 2018 // Read more »