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Ep. #221 - Repterrra with Carl Chute

Liking games like Sim City and missing such vibes while liking the pre-historic dinosaurs as a setting? Then Repterra might be the upcoming RTS game for you! We have a chat with its creator Carl Chute and talk about the process of making the game - and indie game dev in general - enjoy! :) The interview starts at minute 6:50 into the podcast.

Posted by Nafcom on Aug 28, 2025 // Read more »


Ep. #213 - Rosewater

We welcome back Francisco Gonzáles from Grundislav Games to talk about his recently released point and click adventure Rosewater which is indeed fully rotoscoped! Enjoy! The interview starts at minute 1:21:38

Posted by Nafcom on Apr 28, 2025 // Read more »


Ep. #211 - Professional Cosplaying with Eden Craft

In our new episode we welcome Eden Craft, a fulltime cosplayer from Germany since 2015. She talked with us about her passion and her work and gave us some fascinating insights. Enjoy! The interview starts at minute 58:07

Posted by Nafcom on Mar 28, 2025 // Read more »


Ep. #209 - Dying Breed with Ignacio Trelles

It's time for a new episode! Say hello to Ignacio Trelles, CEO and Co-Founder of Sarnayer Studio which is developing 'Dying Breed' - a new isometric pixel art RTS game with retro futuristic vibes! Tune in and enjoy! The interview starts at minute 18:51

Posted by Nafcom on Feb 12, 2025 // Read more »


Ep. #206 - GUI64 with Fritz Philipp

In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41

Posted by Nafcom on Jan 15, 2025 // Read more »


Ep. #202 - Making the fan-made Broken Sword 2.5 with Marius Gosch

In our new episode we welcome Marius Gosch, one of the founders of the Broken Sword 2.5 project. He'll tell us about some insights and his work as a story- and puzzle writer on this amazing fan-made Broken Sword 2 sequel of the adventure classic. The interview section starts at minute 1:43:08 Tune in and enjoy!

Posted by Nafcom on Nov 19, 2024 // Read more »


Ep. #196 - Metro Siege

In this episode, we talk to Alex Brown, coder in the team that is creating the brawler "Metro Siege", the first of its kind which works on a vanilla Amiga 500 and includes multiplayer online crossplay (Amiga, web browser, Steam PC). We talk to him about the technical finesse and firsts the game is putting its toes in, while being a wicked game with fantastic humor and gameplay cherries as an icing on the cake! Enjoy! The interview section starts at minute 0:37 into the podcast

Posted by Nafcom on Aug 28, 2024 // Read more »


Ep. #194 - Gregory Nacu's C64 OS

Gregory Nacu is the mastermind behind the new and from ground up developed OS for the C64 called 'C64 OS'. In this episode we talk about his history and experiences with other OSes on the system and why he decided to come up with his own, rather than another 'GEOS Patch'. The interview starts at minute 08:04

Posted by Nafcom on Jul 26, 2024 // Read more »


Ep. #192 - Inside the World of Console Mods with Samtron5000

In this thrilling episode of The Scene World Podcast, we are joined by the ingenious Samtron5000, a renowned figure in the gaming community for her exceptional skills in console modifications, repairs, and upgrades. Tune in as we delve into Samtron5000’s fascinating journey from an avid gamer to a highly respected content creator on YouTube and Twitch. We explore her most challenging and rewarding projects, the latest trends in gaming hardware, and her tips for anyone looking to get into console modding. Whether you're a hardcore gamer, a tech hobbyist, or just curious about the inner workings of game consoles, this episode is packed with insights and stories that will captivate and inspire. Don’t miss out on this deep dive into the cutting-edge world of gaming tech with Samtron5000! The interview starts at minute 28:28

Posted by Nafcom on Jun 20, 2024 // Read more »


Ep. #184 - Jon Hare about Sociable Soccer 24

Now that Sociable Soccer 24 was finally released on PC end of 2023, we welcome back famous and pioneering designer Jon Hare to talk about what had happened between our first interview with him (Podcast Episode #25 in August 2016!) and what the hurdlers have been for him and his time to finally be able to release another kick-ball arcade soccer game! The interview parts starts at minute 22:13

Posted by Nafcom on Feb 08, 2024 // Read more »