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Podcast Episode #125 - Watermelon Games - Fonzie Part 2

Welcome back Gwénaël Godde aka Fonzie! The Watermelon Games chief talks with us about his plans to port the furious Sega Genesis / Mega Drive brawler Paprium to current-gen consoles and games business in general. Turn on, tune in, drop out! (Watch out for their Kickstarter launching soon!) Interview starts at 6:38 minutes

Posted by Nafcom on Oct 04, 2021 // Read more »


Podcast Episode #124 - Scott Miller: Relaunching Apogee Entertainment

We are delighted to have Scott Miller in our new podcast - the founder of Apogee Entertainment which later on became 3D Realms. The game designer and entrepreneur is responsible for many classic games like Terminal Velocity, Raptor and of course Duke Nukem. Let's rock! (interview begins at 08:44 minutes)

Posted by Nafcom on Sep 30, 2021 // Read more »


Podcast Episode #123 - Andrew Fisher

Andrew Fisher is an author, journalist, coder, musician, and scholar of all things Commodore. He's a contributor to Retro Gamer Magazine, and also one of the main editors of Scene World. AJ and Joerg catch up with him, talk about his career, and get very, very sidetracked. (interview begins at 10:55)

Posted by AJ on Aug 24, 2021 // Read more »


Podcast Episode #122 - Brenda Romero

We are very proud to have Brenda Romero in our new episode. She is not only an award-winning game designer, but also an amazingly dedicated creative spirit since 1981. And a metal music lover too! As a game director, she has worked on over 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons + Dragons and Def Jam franchises. This episode is packed with interesting stories...enjoy! The interview starts 7 minutes into the podcast

Posted by Nafcom on Aug 06, 2021 // Read more »


Podcast Episode #109 - Watermelon Games' CEO Gwénaël Godde aka Fonzie

For the world outside of the retro game bubble, it's just some strange variant of playing with food, but for the retro lovers, this is a publishing powerhouse known for Pier Solar, the biggest Mega Drive game release back in 2010 and a well-praised RPG which was even ported to many current-gen consoles later on. After many years of hype and drama they just released their new smash hit Paprium, a brawler pushing Sega's 16bit console to its absolute max and even beyond. This sophisticated 80 Mbit shock is already considered by many as the system's best game and even Game Of The Year 2020. So, what is all the fuzz about? You've got more questions than answers? Fonzie himself speaks out! The interview starts at 8:34 minutes.

Posted by Nafcom on Feb 27, 2021 // Read more »


Podcast Episode #106 - Remute with Denis Karimani

Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)

Posted by AJ on Jan 25, 2021 // Read more »


Podcast Episode #105 - Project CARS 3 with Joe Barron

Merry Christmas everybody! We close this year with a special treat! Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a more simulation driven to a more arcade centric means for the players. Interview start at 10:56

Posted by Nafcom on Dec 25, 2020 // Read more »


Podcast Episode #104 - Color Switch with David Reichelt

David Reichelt is the CEO of Color Switch Ltd, and the guy behind the hit mobile games Color Switch and Color Switch 2. He sits down with Joerg and AJ to talk about his history in gaming, how he developed not one but several games, and his philosophy behind creating entertainment. (interview begins at 8:37)

Posted by AJ on Dec 23, 2020 // Read more »


Podcast Episode #103 - Gamescom 2020

As it is a tradition for us, here is the annual Gamescom special. However, 2020 was different from the Gamescoms before, as this year it was all digital through a livestream, rather than meeting half a million people in fair halls! AJ, Joerg and both of our Martin's talk about how it has been and how it was for AJ to be the first time attending at a Gamescom even though not in person.

Posted by Nafcom on Dec 21, 2020 // Read more »


Podcast Episode #97 - ArcadeFire! with Casey Ross and Walter Day

Billy Mitchell is certainly one of the more controversial and divisive individuals among the gaming universe, and precisely the sort of character you might write a musical about! Casey Ross has done just this with with her musical ArcadeFire: The Redemption of Billy Mitchell. Casey -- and Walter Day! -- join Joerg and AJ to discuss the musical, the controversies, and whatever else comes up. (Interview begins at 12:20)

Posted by AJ on Oct 30, 2020 // Read more »