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Podcast Episode #51 - Digging Deeper with Tectoy's Stefano Arnhold

Tectoy is the producer and distributor of Sega products in Brazil, credited with keeping the consoles popular in Brazil long after their discontinuation around the rest of the world. Andrew and Joerg welcome back Tectoy CEO Stefano Arnhold for a deeper dive into the unique legacy of this company and their 2017 edition of the Megadrive. Also, AJ and Joerg fall into a sci fi rabbit hole.

Posted by AJ on Aug 17, 2018 // Read more »


Podcast Episode #50 - 50th Episode Extravaganza with Lars Sobiraj!

Lars Sobiraj is a freelance journalist, member of the Amiga scene as Ghandy, and editor for Tarnkappe.info and fomer editor of the Hugi diskmag and the news / underground portal gulli.com. He is also the first guest to ever be on the Scene World Podcast, all the way back in 2014. AJ and Joerg welcome Lars back to catch up with him on this special 50th episode!

Posted by AJ on Aug 15, 2018 // Read more »


Video interview with Mike Clarke

Mike Clarke is a famous composer who former worked for Psygnosis. Among his most known works are the musics for Last Ninja 2 on the Amiga or e.g. Lemmings 2 on the SNES. He speaks about his experience of doing "a little bit of everything" as a composer, coder, manager, etc from the C64 throughout the Amiga, SNES, etc.

Posted by Nafcom on Jul 28, 2018 // Read more »


Podcast Episode #49 - Neohabitat with Steve Salevan

Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.

Posted by AJ on Jul 16, 2018 // Read more »


Podcast Episode #48 - Engineering a New C64 Keyboard with Lau Brix

Lau Brix has designed a modern, drop-in replacement for the C64's keyboard. Joerg and AJ talk to him about this awesome new hardware, and the story behind how it came to be.

Posted by AJ on Jun 16, 2018 // Read more »


Podcast Episode #47 - The 128 Remastered with Peter Reichenbach

Peter Reichenbach has been hard at work designing and building a remastered motherboard for the much neglected Commodore 128! AJ and Joerg talk to him about the hurdles and triumphs of this project, and why it's awesome. Also, Peter troubleshoots AJ's C128, and AJ gets to talk about Jeeps again.

Posted by AJ on May 15, 2018 // Read more »


Podcast Episode #46 - User Group Meetings with Robert Bernardo

Robert Bernardo is a very known figure in the American Commdore scene, being the head of the "Fresno Commodore User Group", we have been in touch with him since we started with Scene World 18 years ago - time to talk to him and hear about his side of our Commodore User World and Sphere! Enjoy listening to his experiences! This guy knows everybody and everything!

Posted by Nafcom on Apr 25, 2018 // Read more »


Podcast Episode #44 - Rob Hubbard!

Rob Hubbard is one of the best known composers of video game music, and has been producing music on the C64 as well as many other machines for decades. AJ and Joerg talk to him about the recently completed PROJECT HUBBARD, his career, and the future of game music.

Posted by AJ on Feb 07, 2018 // Read more »


Scene World now has a search function on its homepage! :)

Hi everybody!

Thanks to our awesome webmaster Soenke, we now have a search function and the best thing is, it works!
Check it out:

https://sceneworld.org/search.html

Thanks a lot Soenke! 8-)

Posted by Nafcom on Jan 02, 2018 // Read more »


Podcast Episode #41 - David Fox

David Fox is a game designer and programmer that worked on some of LucasArts' most memorable games, as well as the new Thimbleweed Park. AJ and Joerg talk to him about his history in the games industry, and his experience coming back to the point-and-click adventure genre.

Posted by AJ on Dec 02, 2017 // Read more »