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Podcast Episode #74 - Antstream with Jo Clifford and Brandon Keenen

Antstream is the world's first retro game streaming subscription service (think Netflix, but for retro games!). AJ, Martin, and Joerg talk to Antstream's Brandon Keenen and Jo Clifford about how this all came together, and how they're paving the way for the future of retro gaming.

Posted by Derision on Sep 09, 2019 // Read more »


Podcast Episode #72 - The Kodai16 with Peter Smets and Valerio Cannone

Superguns may not be actual guns, but they're definitely super! They're also vital for preserving vintage arcade machines. Valerio Cannone and Peter Smets have designed their own -- the Kodai16 -- and they join the podcast to talk about their version of this important component, and what it means for the future of arcade preservation. Interview starts at 12:15!

Posted by Derision on Jul 30, 2019 // Read more »


Podcast Episode #70 - Tora.mod with Katja Becker

The Right to Repair movement covers not only repairing, but also the right to modify. Katja Becker, the force behind Tora.mod, is one of the premier hardware modders around. She joins AJ and Joerg to talk about vintage hardware, the modding scene, and why it's important that the knowledge and ability to do this be available. Also, Joerg gives his views on why disk drives are still important. (Interview begins at 34:30)

Posted by Derision on Jul 08, 2019 // Read more »


Podcast Episode #67 - Strange Parts with Scotty Allen

Scotty Allen is the man behind the hugely successful YouTube channel, Strange Parts. He joins Joerg and AJ for Scene World's Repair Month to talk building and repairing your own hardware, China's unique electronics marketplace, and why preserving older hardware is important for future generations. (Interview begins at 14:42)

Posted by Derision on Jun 11, 2019 // Read more »


Podcast Episode #66 - Valerio Cannone

Valerio Cannone is a hardware developer known for repairing vintage arcade machines in his spare time. Valerio shares some of his knowledge with Joerg, and gives us some insight into his history, what drives him, and why keeping vintage arcade machines functional is important in the 21st century. (Interview begins at 8:40)

Posted by Derision on May 31, 2019 // Read more »


Podcast Episode #64 - The 8-Bit Symphony with Rob Hubbard and Chris Abbott

Chris Abbott and Rob Hubbard are at it again! This time, they're working on the 8-Bit Symphony, a live concert featuring the Hull Philharmonic, celebrating the history of home computer gaming. They join AJ and Joerg for this special 64th episode to discuss bringing together this amazing project. (Interview starts at 22:27)

Posted by Derision on Apr 30, 2019 // Read more »


Podcast Episode #61 - Silk with Chris Bateman

Chris Bateman is a game designer with a storied history. From helping to develop the Discworld game series to his newest endeavor, Silk, he has been blazing trails in game design for years. Joerg talks to him about his history and about his newest project, the unique sandbox RPG and adventure game, "Silk", that is on Kickstarter right now! (Interview starts at 11:33)

Posted by Derision on Mar 15, 2019 // Read more »


Podcast Episode #59 - Farming Simulator with GIANTS' Martin Rabl

2018 was a banner year for commercial C64 releases, none more surprising -- or more well-received -- than GIANTS Software's hit game Farming Simulator. AJ and Joerg talk to GIANTS' Martin Rabl about how the C64 port came to be and why retrogaming is such a big part of gaming culture. The interview starts 12 minutes into the podcast.

Posted by Derision on Feb 03, 2019 // Read more »


Video interview with John Romero

John Romero is one of the most famous computer game designers, most known for his 3D Ego shooters like Doom, Wolfenstein 3D, Quake, and the jump'n'run series "Commander Keen"

Posted by Nafcom on Dec 27, 2018 // Read more »


Podcast Episode #58 - Richie Knucklez

AJ and Joerg talk to Richie Knucklez who is very famous for his Kong Off events, his skills in repairing Arcades to make them look again like new from factory, and his strong bounds with good old Twin Galaxies, when Walter Day still ran it. We cover everything about arcades in this interview, Twin Galaxies, high score scandals, changes in the scene, his experience with Walter and the rest of the core founder gang of Twin Galaxies! The interview starts 30 minutes into the podcast

Posted by Nafcom on Dec 21, 2018 // Read more »