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Podcast Episode #78 - Creating a New Mechanical Amiga Keyboard with Liwei Guan

The Micronics is hard at work creating a new mechanical keyboard for the Amiga 500, 600, and 1200, and Liwei Guan is the person making it all happen. AJ and Joerg talk to her about how she got involved in the Amiga community, the logistics of creating a new keyboard, and the unique directions she's taking to get this done. (Interview begins at 10:19)

Posted by Derision on Nov 21, 2019 // Read more »


Podcast Episode #77 - The Internet Archive with Jason Scott

Jason Scott is the free-range archivist of the Internet Archive and the creator of textfiles.com. AJ, Joerg, and Martin W. talk to him about why preservation is so important and ways in which everyone can help ensure that our digital histories are preserved. Interviews starts at 26:59

Posted by Derision on Nov 16, 2019 // Read more »


Podcast Episode #63 - The Retro Hour with Dan Wood and Ravi Abbott

Dan Wood and Ravi Abbott host the amazingly popular Retro Hour Podcast, as well as having awesome YouTube channels of their own. AJ and Joerg talk to them about how they do it, keeping retro fresh, and we trade some fun podcasting stories. (Interview starts at 24:50)

Posted by Derision on Apr 08, 2019 // Read more »


Podcast Episode #62 - Rad Rodgers RE - Ion Maiden - Wrath!

Even in 2019 firepower matters still! Our retro gaming expert Andrew and Joerg spoke to Frederik Schreiber (Vice President of 3D Realms + Managing Director of Slipgate Studios) and Mike Nielsen (President + CEO of 3D Realms) about their latest games: - Rad Rodgers: Radical Edition - Spiritual successor of "Commander Keen" with extended extras, and more characters to play with! - Ion Maiden - Action 3D game based on the same engine as "Duke Nukem 3D"! - Wrath - Action 3D game based on the same engine as "Quake". They talk about the long bumpy ride to develop and bring such new retro coined IP games to us enthusiastic old-school gamers! The interview starts at 4:56 minutes!

Posted by Nafcom on Mar 17, 2019 // Read more »


Podcast Episode #56 - PLATO and IRATA.ONLINE with Thomas Cherryhomes

PLATO is the great, great, great granddaddy of the online computer network. Developing forums, email, multiplayer networked games, screen sharing, and instant messaging, it is responsible for many of the things we take for granted today. AJ and Joerg take a deep dive with IRATA.ONLINE's Thomas Cherryhomes into why PLATO is as awesome as it is, and how it still has plenty to offer both retro- and non-retro-enthusiasts. The interview starts 19 minutes into the recording! Watch the YouTube version preferably!

Posted by Derision on Nov 09, 2018 // Read more »


Podcast Episode #50 - 50th Episode Extravaganza with Lars Sobiraj!

Lars Sobiraj is a freelance journalist, member of the Amiga scene as Ghandy, and editor for Tarnkappe.info and fomer editor of the Hugi diskmag and the news / underground portal gulli.com. He is also the first guest to ever be on the Scene World Podcast, all the way back in 2014. AJ and Joerg welcome Lars back to catch up with him on this special 50th episode!

Posted by Derision on Aug 15, 2018 // Read more »


Welcome to the first Scene World on Amiga! - Scene World #28 - Amiga

Thanks to our fine members Six and Altraz, we finally have it here, the Amiga version of SWO#28!

Posted by Nafcom on Aug 10, 2018 // Read more »


Podcast Episode #44 - Rob Hubbard!

Rob Hubbard is one of the best known composers of video game music, and has been producing music on the C64 as well as many other machines for decades. AJ and Joerg talk to him about the recently completed PROJECT HUBBARD, his career, and the future of game music.

Posted by Derision on Feb 06, 2018 // Read more »


Podcast Episode #32 - Andreas Wallstroem

AJ and Joerg talk to Andreas “Morpheus” Wallstroem about his new book, Commodore 64: For the Love of a Machine.

Posted by Derision on Apr 17, 2017 // Read more »


Listen to us on your Amazon Echo/Dot!

Listen to us via Amzon Echo due to Alexa's TuneIn integration.

Posted by Nafcom on Mar 02, 2017 // Read more »