In our new podcast episode we are talking with Giulia Valentini and Fabrizio Rizzi from Smallthing Studios who are developing a brand new Simon The Sorcerer game! Enjoy and watch out for Simon The Sorcerer Origins! It's an official prequel to the original Simon the Sorcerer game and transports players back to a few weeks before the events of the first episode, set in 1993. The game world is crafted with a modern visual style filled with seamless real time sequences, magic and puzzle solving tied together with an engrossing story-line that will finally answer some important questions raised by fans from the first game.
Interview starts at 31:58
It's a double-feature-episode! This time we are having 2 interviews in a row! First part with Gregor Mueller who is kickstarting a pixel art detective game Casebook 1899 - The Leipzig Murders - Second part with Eva-Ramona Rohleder who is kickstarting A Twisted Tale with a sparkle of retro. Hear more about their struggles and stories on crowdfunding point'n'click adventures and back them to make sure both games make it to the finish line!
Interview 1 with Gregor Mueller starts at minute 08:34
Interview 2 with Eva-Ramona Rohleder starts at minute 56:58
Ron Gilbert is legendary for genre-defining games like Maniac Mansion, Monkey Island, and The Cave. His newest game, Thimbleweed Park, builds on the classic point-and-click adventure games while delivering a fun new gaming experience. AJ and Joerg talk to him about his history in the gaming industry, what makes a good game, and what the future might hold.