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Podcast Episode #49 - Neohabitat with Steve Salevan

Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.

Posted by Derision on Jul 15, 2018 // Read more »


Podcast Episode #48 - Engineering a New C64 Keyboard with Lau Brix

Lau Brix has designed a modern, drop-in replacement for the C64's keyboard. Joerg and AJ talk to him about this awesome new hardware, and the story behind how it came to be.

Posted by Derision on Jun 15, 2018 // Read more »


Podcast Episode #47 - The 128 Remastered with Peter Reichenbach

Peter Reichenbach has been hard at work designing and building a remastered motherboard for the much neglected Commodore 128! AJ and Joerg talk to him about the hurdles and triumphs of this project, and why it's awesome. Also, Peter troubleshoots AJ's C128, and AJ gets to talk about Jeeps again.

Posted by Derision on May 15, 2018 // Read more »


Podcast Episode #46 - User Group Meetings with Robert Bernardo

Robert Bernardo is a very known figure in the American Commdore scene, being the head of the "Fresno Commodore User Group", we have been in touch with him since we started with Scene World 18 years ago - time to talk to him and hear about his side of our Commodore User World and Sphere! Enjoy listening to his experiences! This guy knows everybody and everything!

Posted by Nafcom on Apr 24, 2018 // Read more »


Podcast Episode #44 - Rob Hubbard!

Rob Hubbard is one of the best known composers of video game music, and has been producing music on the C64 as well as many other machines for decades. AJ and Joerg talk to him about the recently completed PROJECT HUBBARD, his career, and the future of game music.

Posted by Derision on Feb 06, 2018 // Read more »


Scene World now has a search function on its homepage! :)

Hi everybody!

Thanks to our awesome webmaster Soenke, we now have a search function and the best thing is, it works!
Check it out:

https://sceneworld.org/search.html

Thanks a lot Soenke! 8-)

Posted by Nafcom on Jan 02, 2018 // Read more »


Podcast Episode #41 - David Fox

David Fox is a game designer and programmer that worked on some of LucasArts' most memorable games, as well as the new Thimbleweed Park. AJ and Joerg talk to him about his history in the games industry, and his experience coming back to the point-and-click adventure genre.

Posted by Derision on Dec 02, 2017 // Read more »


RECORDING OF INTERVIEW WITH PETER “FRANKY” SMETS FROM THE OPEN SATURDAY IN NOVEMBER AVAILABLE

Peter Smets aka "Franky" is not only a known demoscener and organizer at demoscene parties but also an arcade expert and dealer of Rastermania .

Posted by Nafcom on Nov 14, 2017 // Read more »


Podcast Episode #39 - Talking Project Hubbard Kickstarter with Chris Abbott

Joerg and AJ talk to Chris Abbott, "C64Audio.com", about his currently running Rob Hubbard book Kickstarter called "Project Hubbard", and whatever else comes up in the retro computing music sphere.

Posted by Nafcom on Oct 22, 2017 // Read more »


Podcast Episode #38 - Talking Sonic Mania and Sega with Fabian Mario Doehla

Joerg and AJ talk to Fabian Mario Doehla, "Mr. Sega", about Sonic Mania, doing PR for Sega Europe and America, and whatever else comes up.

Posted by Derision on Oct 09, 2017 // Read more »