In this interview he talks about his history in the video game industry, how he happen to design the games he did, working together with other industry legends like Bobby Prince and Scott Miller, why he decided to make a successor of the bankrupt Muse's "Wolfenstein" games, talking about his upcoming game Sigil and a lot more!
MP3 audio versions of all interviews can be found at https://sceneworld.org/history
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Posted on Dec 27, 2018 by Nafcom
interviews, John Romero, ID Software, Softdisk, Shareware, Doom, Commander Keen, Quake, Wolfenstein 3-D, ego shooter