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Podcast Episode #51 - Digging Deeper with Tectoy's Stefano Arnhold

Tectoy is the producer and distributor of Sega products in Brazil, credited with keeping the consoles popular in Brazil long after their discontinuation around the rest of the world. Andrew and Joerg welcome back Tectoy CEO Stefano Arnhold for a deeper dive into the unique legacy of this company and their 2017 edition of the Megadrive. Also, AJ and Joerg fall into a sci fi rabbit hole. 199090

Posted by AJ on Aug 17, 2018 // Read more »


Podcast Episode #50 - 50th Episode Extravaganza with Lars Sobiraj!

Lars Sobiraj is a freelance journalist, member of the Amiga scene as Ghandy, and editor for Tarnkappe.info and fomer editor of the Hugi diskmag and the news / underground portal gulli.com. He is also the first guest to ever be on the Scene World Podcast, all the way back in 2014. AJ and Joerg welcome Lars back to catch up with him on this special 50th episode!

Posted by AJ on Aug 15, 2018 // Read more »


Welcome to the first Scene World on Amiga! - Scene World #28 - Amiga

Thanks to our fine members Six and Altraz, we finally have it here, the Amiga version of SWO#28!

Posted by Nafcom on Aug 11, 2018 // Read more »


Video interview with John F. Kutcher

John F. Kutcher is one of the early C64 programmers programming games like Space Taxi and Solo Flight 2nd Edition in the early 80s. Space Taxi especially celebrating a huge recognition by its unique gameplay and accurate physics at that time as well as digitized speech!

Posted by Nafcom on Aug 06, 2018 // Read more »


Video interview with Mike Clarke

Mike Clarke is a famous composer who former worked for Psygnosis. Among his most known works are the musics for Last Ninja 2 on the Amiga or e.g. Lemmings 2 on the SNES. He speaks about his experience of doing "a little bit of everything" as a composer, coder, manager, etc from the C64 throughout the Amiga, SNES, etc.

Posted by Nafcom on Jul 28, 2018 // Read more »


Podcast Episode #49 - Neohabitat with Steve Salevan

Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today.

Posted by AJ on Jul 16, 2018 // Read more »


"Playing the Minis": Recording now available!

In case you have missed our liveshow "Playing the Minis": Recording now available!

Posted by Nafcom on Jul 11, 2018 // Read more »


SCENE WORLD’S ANDREW FISHER REVIEWS THE C64 MINI ON YOUTUBE!

Our very own games editor @1974merman reviews #thec64mini on our YouTube channel! Watch!:

 

Posted by Nafcom on Jul 01, 2018 // Read more »


Exploring The Mini Consoles - live on Twitch!

Join us as we play big on the minis! LIVE and in color (most of the time! ;) ) on our #twitch channel : 

Posted by Nafcom on Jun 26, 2018 // Read more »


Podcast Episode #48 - Engineering a New C64 Keyboard with Lau Brix

Lau Brix has designed a modern, drop-in replacement for the C64's keyboard. Joerg and AJ talk to him about this awesome new hardware, and the story behind how it came to be.

Posted by AJ on Jun 16, 2018 // Read more »